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T — Constant Static Property, class net.flashpunk.utils.Key
TAB — Constant Static Property, class net.flashpunk.utils.Key
_text — Property, class net.flashpunk.graphics.Text
text — Property, class net.flashpunk.graphics.Text
Text string.
text(text:String, x:Number, y:Number, options:Object) — Static Method , class net.flashpunk.utils.Draw
Draws text.
Text — class, package net.flashpunk.graphics
Used for drawing text using embedded fonts.
Text(text:String, x:Number, y:Number, options:Object, h:Number) — Constructor, class net.flashpunk.graphics.Text
Constructor.
_textHeight — Property, class net.flashpunk.graphics.Text
textHeight — Property, class net.flashpunk.graphics.Text
Height of the text within the image.
_textWidth — Property, class net.flashpunk.graphics.Text
textWidth — Property, class net.flashpunk.graphics.Text
Width of the text within the image.
threshold — Property, class net.flashpunk.masks.Pixelmask
Alpha threshold of the bitmap used for collision.
tickRate — Property, class net.flashpunk.Engine
The amount of milliseconds between ticks in fixed framerate mode.
tileCount — Property, class net.flashpunk.graphics.Tilemap
How many tiles the tilemap has.
TiledImage — class, package net.flashpunk.graphics
Special Image object that can display blocks of tiles.
TiledImage(texture:any, width:uint, height:uint, clipRect:flash.geom:Rectangle) — Constructor, class net.flashpunk.graphics.TiledImage
Constructs the TiledImage.
TiledSpritemap — class, package net.flashpunk.graphics
Special Spritemap object that can display blocks of animated sprites.
TiledSpritemap(source:any, frameWidth:uint, frameHeight:uint, width:uint, height:uint, callback:Function) — Constructor, class net.flashpunk.graphics.TiledSpritemap
Constructs the tiled spritemap.
tileHeight — Property, class net.flashpunk.graphics.Tilemap
The tile height.
tileHeight — Property, class net.flashpunk.masks.Grid
The tile height.
Tilemap — class, package net.flashpunk.graphics
A canvas to which Tiles can be drawn for fast multiple tile rendering.
Tilemap(tileset:any, width:uint, height:uint, tileWidth:uint, tileHeight:uint) — Constructor, class net.flashpunk.graphics.Tilemap
Constructor.
tileWidth — Property, class net.flashpunk.graphics.Tilemap
The tile width.
tileWidth — Property, class net.flashpunk.masks.Grid
The tile width.
timeFlag() — Static Method , class net.flashpunk.FP
Sets a time flag.
timeInFrames — Static Property, class net.flashpunk.FP
If times should be given in frames (as opposed to seconds).
_tint — Property, class net.flashpunk.graphics.Image
_tintFactor — Property, class net.flashpunk.graphics.Image
tinting — Property, class net.flashpunk.graphics.Image
The amount the image will be tinted, suggested values from 0 to 1.
TINTING_COLORIZE — Constant Static Property, class net.flashpunk.graphics.Image
tintMode value to tint in colorize mode.
TINTING_MULTIPLY — Constant Static Property, class net.flashpunk.graphics.Image
tintMode value to tint in multiply mode.
_tintMode — Property, class net.flashpunk.graphics.Image
tintMode — Property, class net.flashpunk.graphics.Image
The tint mode - multiply or colorize.
toggleKey — Property, class net.flashpunk.debug.Console
The key used to toggle the Console on/off.
top — Property, class net.flashpunk.Entity
The topmost position of the Entity's hitbox.
toString() — method, class net.flashpunk.Entity
Gets the class name as a string.
tween(object:Object, values:Object, duration:Number, options:Object) — Static Method , class net.flashpunk.FP
Tweens numeric public properties of an Object.
tween(fromAngle:Number, toAngle:Number, duration:Number, ease:Function) — method, class net.flashpunk.tweens.misc.AngleTween
Tweens the value from one angle to another.
tween(duration:Number, fromColor:uint, toColor:uint, fromAlpha:Number, toAlpha:Number, ease:Function) — method, class net.flashpunk.tweens.misc.ColorTween
Tweens the color to a new color and an alpha to a new alpha.
tween(object:Object, values:Object, duration:Number, ease:Function, delay:Number) — method, class net.flashpunk.tweens.misc.MultiVarTween
Tweens multiple numeric public properties.
tween(fromValue:Number, toValue:Number, duration:Number, ease:Function) — method, class net.flashpunk.tweens.misc.NumTween
Tweens the value from one value to another.
tween(object:Object, property:String, to:Number, duration:Number, ease:Function) — method, class net.flashpunk.tweens.misc.VarTween
Tweens a numeric public property.
Tween — class, package net.flashpunk
Base class for all Tween objects, can be added to any Core-extended classes.
Tween(duration:Number, type:uint, complete:Function, ease:Function) — Constructor, class net.flashpunk.Tween
Constructor.
tweener — Static Property, class net.flashpunk.FP
Global Tweener for tweening values across multiple worlds.
Tweener — class, package net.flashpunk
Updateable Tween container.
Tweener() — Constructor, class net.flashpunk.Tweener
Constructor.
type — Property, class net.flashpunk.Entity
The collision type, used for collision checking.
type — Property, class net.flashpunk.Sfx
Change the sound type.
typeCount(type:String) — method, class net.flashpunk.World
Returns the amount of Entities of the type are in the World.
typeFirst(type:String) — method, class net.flashpunk.World
The first Entity of the type.
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