A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
T — Constant Static Property, class net.flashpunk.utils.Key |
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TAB — Constant Static Property, class net.flashpunk.utils.Key |
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_text — Property, class net.flashpunk.graphics.Text |
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text — Property, class net.flashpunk.graphics.Text |
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Text string. |
text(text:String, x:Number, y:Number, options:Object) — Static Method , class net.flashpunk.utils.Draw |
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Draws text. |
Text — class, package net.flashpunk.graphics |
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Used for drawing text using embedded fonts. |
Text(text:String, x:Number, y:Number, options:Object, h:Number) — Constructor, class net.flashpunk.graphics.Text |
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Constructor. |
_textHeight — Property, class net.flashpunk.graphics.Text |
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textHeight — Property, class net.flashpunk.graphics.Text |
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Height of the text within the image. |
_textWidth — Property, class net.flashpunk.graphics.Text |
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textWidth — Property, class net.flashpunk.graphics.Text |
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Width of the text within the image. |
threshold — Property, class net.flashpunk.masks.Pixelmask |
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Alpha threshold of the bitmap used for collision. |
tickRate — Property, class net.flashpunk.Engine |
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The amount of milliseconds between ticks in fixed framerate mode. |
tileCount — Property, class net.flashpunk.graphics.Tilemap |
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How many tiles the tilemap has. |
TiledImage — class, package net.flashpunk.graphics |
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Special Image object that can display blocks of tiles. |
TiledImage(texture:any, width:uint, height:uint, clipRect:flash.geom:Rectangle) — Constructor, class net.flashpunk.graphics.TiledImage |
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Constructs the TiledImage. |
TiledSpritemap — class, package net.flashpunk.graphics |
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Special Spritemap object that can display blocks of animated sprites. |
TiledSpritemap(source:any, frameWidth:uint, frameHeight:uint, width:uint, height:uint, callback:Function) — Constructor, class net.flashpunk.graphics.TiledSpritemap |
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Constructs the tiled spritemap. |
tileHeight — Property, class net.flashpunk.graphics.Tilemap |
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The tile height. |
tileHeight — Property, class net.flashpunk.masks.Grid |
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The tile height. |
Tilemap — class, package net.flashpunk.graphics |
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A canvas to which Tiles can be drawn for fast multiple tile rendering. |
Tilemap(tileset:any, width:uint, height:uint, tileWidth:uint, tileHeight:uint) — Constructor, class net.flashpunk.graphics.Tilemap |
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Constructor. |
tileWidth — Property, class net.flashpunk.graphics.Tilemap |
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The tile width. |
tileWidth — Property, class net.flashpunk.masks.Grid |
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The tile width. |
timeFlag() — Static Method , class net.flashpunk.FP |
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Sets a time flag. |
timeInFrames — Static Property, class net.flashpunk.FP |
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If times should be given in frames (as opposed to seconds). |
_tint — Property, class net.flashpunk.graphics.Image |
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_tintFactor — Property, class net.flashpunk.graphics.Image |
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tinting — Property, class net.flashpunk.graphics.Image |
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The amount the image will be tinted, suggested values from
0 to 1. |
TINTING_COLORIZE — Constant Static Property, class net.flashpunk.graphics.Image |
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tintMode value to tint in colorize mode. |
TINTING_MULTIPLY — Constant Static Property, class net.flashpunk.graphics.Image |
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tintMode value to tint in multiply mode. |
_tintMode — Property, class net.flashpunk.graphics.Image |
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tintMode — Property, class net.flashpunk.graphics.Image |
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The tint mode - multiply or colorize. |
toggleKey — Property, class net.flashpunk.debug.Console |
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The key used to toggle the Console on/off. |
top — Property, class net.flashpunk.Entity |
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The topmost position of the Entity's hitbox. |
toString() — method, class net.flashpunk.Entity |
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Gets the class name as a string. |
tween(object:Object, values:Object, duration:Number, options:Object) — Static Method , class net.flashpunk.FP |
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Tweens numeric public properties of an Object. |
tween(fromAngle:Number, toAngle:Number, duration:Number, ease:Function) — method, class net.flashpunk.tweens.misc.AngleTween |
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Tweens the value from one angle to another. |
tween(duration:Number, fromColor:uint, toColor:uint, fromAlpha:Number, toAlpha:Number, ease:Function) — method, class net.flashpunk.tweens.misc.ColorTween |
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Tweens the color to a new color and an alpha to a new alpha. |
tween(object:Object, values:Object, duration:Number, ease:Function, delay:Number) — method, class net.flashpunk.tweens.misc.MultiVarTween |
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Tweens multiple numeric public properties. |
tween(fromValue:Number, toValue:Number, duration:Number, ease:Function) — method, class net.flashpunk.tweens.misc.NumTween |
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Tweens the value from one value to another. |
tween(object:Object, property:String, to:Number, duration:Number, ease:Function) — method, class net.flashpunk.tweens.misc.VarTween |
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Tweens a numeric public property. |
Tween — class, package net.flashpunk |
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Base class for all Tween objects, can be added to any Core-extended classes. |
Tween(duration:Number, type:uint, complete:Function, ease:Function) — Constructor, class net.flashpunk.Tween |
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Constructor. |
tweener — Static Property, class net.flashpunk.FP |
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Global Tweener for tweening values across multiple worlds. |
Tweener — class, package net.flashpunk |
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Updateable Tween container. |
Tweener() — Constructor, class net.flashpunk.Tweener |
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Constructor. |
type — Property, class net.flashpunk.Entity |
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The collision type, used for collision checking. |
type — Property, class net.flashpunk.Sfx |
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Change the sound type. |
typeCount(type:String) — method, class net.flashpunk.World |
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Returns the amount of Entities of the type are in the World. |
typeFirst(type:String) — method, class net.flashpunk.World |
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The first Entity of the type. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |