A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
B — Constant Static Property, class net.flashpunk.utils.Key |
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Backdrop — class, package net.flashpunk.graphics |
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A background texture that can be repeated horizontally and vertically
when drawn. |
Backdrop(texture:any, repeatX:Boolean, repeatY:Boolean) — Constructor, class net.flashpunk.graphics.Backdrop |
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Constructor. |
backIn(t:Number) — Static Method , class net.flashpunk.utils.Ease |
| Back in. |
backInOut(t:Number) — Static Method , class net.flashpunk.utils.Ease |
| Back in and out. |
backOut(t:Number) — Static Method , class net.flashpunk.utils.Ease |
| Back out. |
BACKSPACE — Constant Static Property, class net.flashpunk.utils.Key |
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begin() — method, class net.flashpunk.World |
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Override this; called when World is switch to, and set to the currently active world. |
blend — Property, class net.flashpunk.graphics.Canvas |
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Optional blend mode to use (see flash.display.BlendMode for blending modes). |
blend — Property, class net.flashpunk.graphics.Image |
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Optional blend mode to use when drawing this image. |
blend — Static Property, class net.flashpunk.utils.Draw |
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The blending mode used by Draw functions. |
blue — Property, class net.flashpunk.tweens.misc.ColorTween |
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Blue value of the current color, from 0 to 255. |
bottom — Property, class net.flashpunk.Entity |
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The bottommost position of the Entity's hitbox. |
bounceIn(t:Number) — Static Method , class net.flashpunk.utils.Ease |
| Bounce in. |
bounceInOut(t:Number) — Static Method , class net.flashpunk.utils.Ease |
| Bounce in and out. |
bounceOut(t:Number) — Static Method , class net.flashpunk.utils.Ease |
| Bounce out. |
bounds — Static Property, class net.flashpunk.FP |
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A rectangle representing the size of the screen. |
bringForward(e:net.flashpunk:Entity) — method, class net.flashpunk.World |
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Shifts the Entity one place towards the front of its contained layer. |
bringToFront(e:net.flashpunk:Entity) — method, class net.flashpunk.World |
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Brings the Entity to the front of its contained layer. |
buffer — Static Property, class net.flashpunk.FP |
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The current screen buffer, drawn to in the render loop. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |