A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
U — Constant Static Property, class net.flashpunk.utils.Key |
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uniqueTypes — Property, class net.flashpunk.World |
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How many different types have been added to the World. |
unlock() — method, class net.flashpunk.graphics.Image |
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Unlock the image. |
UP — Constant Static Property, class net.flashpunk.utils.Key |
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update() — method, class net.flashpunk.Engine |
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Updates the game, updating the World and Entities. |
update() — method, class net.flashpunk.Entity |
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Updates the Entity. |
update() — method, class net.flashpunk.Graphic |
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Updates the graphic. |
update() — method, class net.flashpunk.Mask |
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update() — method, class net.flashpunk.Tween |
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Updates the Tween, called by World. |
update() — method, class net.flashpunk.Tweener |
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Updates the Tween container. |
update() — method, class net.flashpunk.World |
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Performed by the game loop, updates all contained Entities. |
update() — method, class net.flashpunk.debug.Console |
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Console update, called by game loop. |
update() — method, class net.flashpunk.graphics.Emitter |
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update() — method, class net.flashpunk.masks.Hitbox |
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update() — method, class net.flashpunk.masks.Masklist |
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updateAll() — method, class net.flashpunk.graphics.Tilemap |
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Updates the graphical cache for the whole tilemap. |
updateBuffer(clearBefore:Boolean) — method, class net.flashpunk.graphics.Image |
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Updates the image buffer. |
updateBuffer(clearBefore:Boolean) — method, class net.flashpunk.graphics.Spritemap |
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Updates the spritemap's buffer. |
updateColorTransform() — method, class net.flashpunk.graphics.Image |
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Updates the color transform
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updateColorTransform() — method, class net.flashpunk.graphics.Text |
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updateLists(shouldAdd:Boolean) — method, class net.flashpunk.World |
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Updates the add/remove lists at the end of the frame. |
updateRect(rect:flash.geom:Rectangle, clear:Boolean) — method, class net.flashpunk.graphics.Tilemap |
| Updates the graphical cache of a region of the tilemap. |
updateTextBuffer() — method, class net.flashpunk.graphics.Text |
| Updates the text buffer, which is the source for the image buffer. |
updateTweens() — method, class net.flashpunk.Tweener |
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Updates all contained tweens. |
usePositions — Property, class net.flashpunk.graphics.Tilemap |
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If x/y positions should be used instead of columns/rows. |
usePositions — Property, class net.flashpunk.masks.Grid |
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If x/y positions should be used instead of columns/rows. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |