A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
H — Constant Static Property, class net.flashpunk.utils.Key |
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halfHeight — Property, class net.flashpunk.Entity |
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Half the Entity's height. |
halfHeight — Static Property, class net.flashpunk.FP |
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Half height of the game. |
halfWidth — Property, class net.flashpunk.Entity |
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Half the Entity's width. |
halfWidth — Static Property, class net.flashpunk.FP |
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Half width of the game. |
height — Property, class net.flashpunk.Entity |
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Height of the Entity's hitbox. |
height — Static Property, class net.flashpunk.FP |
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Height of the game. |
height — Property, class net.flashpunk.Screen |
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Height of the screen. |
height — Property, class net.flashpunk.graphics.Canvas |
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Height of the canvas. |
height — Property, class net.flashpunk.graphics.Image |
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Height of the image. |
height — Property, class net.flashpunk.graphics.Stamp |
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Height of the stamp. |
_height — Property, class net.flashpunk.graphics.Text |
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height — Property, class net.flashpunk.graphics.Text |
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Height of the text image. |
height — Property, class net.flashpunk.masks.Hitbox |
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Height. |
hitbox(e:net.flashpunk:Entity, outline:Boolean, color:uint, alpha:Number) — Static Method , class net.flashpunk.utils.Draw |
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Draws the Entity's hitbox. |
Hitbox — class, package net.flashpunk.masks |
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Uses parent's hitbox to determine collision. |
Hitbox(width:uint, height:uint, x:int, y:int) — Constructor, class net.flashpunk.masks.Hitbox |
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Constructor. |
HOME — Constant Static Property, class net.flashpunk.utils.Key |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |