A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
A — Constant Static Property, class net.flashpunk.utils.Key |
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active — Property, class net.flashpunk.Graphic |
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If the graphic should update. |
active — Property, class net.flashpunk.Tween |
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If the tween should update. |
active — Property, class net.flashpunk.Tweener |
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If this object should update. |
add(e:net.flashpunk:Entity) — method, class net.flashpunk.World |
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Adds the Entity to the World at the end of the frame. |
add(graphic:net.flashpunk:Graphic) — method, class net.flashpunk.graphics.Graphiclist |
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Adds the Graphic to the list. |
add(name:String, frames:Array, frameRate:Number, loop:Boolean) — method, class net.flashpunk.graphics.Spritemap |
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Add an Animation. |
add(mask:net.flashpunk:Mask) — method, class net.flashpunk.masks.Masklist |
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Adds a Mask to the list. |
added() — method, class net.flashpunk.Entity |
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Override this, called when the Entity is added to a World. |
addGraphic(g:net.flashpunk:Graphic) — method, class net.flashpunk.Entity |
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Adds the graphic to the Entity via a Graphiclist. |
addGraphic(graphic:net.flashpunk:Graphic, layer:int, x:int, y:int) — method, class net.flashpunk.World |
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Adds an Entity to the World with the Graphic object. |
addList(... rest) — method, class net.flashpunk.World |
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Adds multiple Entities to the world. |
addMask(mask:net.flashpunk:Mask, type:String, x:int, y:int) — method, class net.flashpunk.World |
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Adds an Entity to the World with the Mask object. |
addPoint(x:Number, y:Number) — method, class net.flashpunk.tweens.motion.LinearPath |
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Adds the point to the path. |
addPoint(x:Number, y:Number) — method, class net.flashpunk.tweens.motion.QuadPath |
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Adds the point to the path. |
addTween(t:net.flashpunk:Tween, start:Boolean) — method, class net.flashpunk.Tweener |
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Adds a new Tween. |
alarm(delay:Number, callback:Function, type:uint, tweener:net.flashpunk:Tweener) — Static Method , class net.flashpunk.FP |
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Schedules a callback for the future. |
Alarm — class, package net.flashpunk.tweens.misc |
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A simple alarm, useful for timed events, etc. |
Alarm(duration:Number, complete:Function, type:uint) — Constructor, class net.flashpunk.tweens.misc.Alarm |
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Constructor. |
_align — Property, class net.flashpunk.graphics.Text |
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align — Static Property, class net.flashpunk.graphics.Text |
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The alignment to assign to new Text objects. |
alpha — Property, class net.flashpunk.graphics.Canvas |
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Change the opacity of the Canvas, a value from 0 to 1. |
_alpha — Property, class net.flashpunk.graphics.Image |
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alpha — Property, class net.flashpunk.graphics.Image |
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Change the opacity of the Image, a value from 0 to 1. |
alpha — Property, class net.flashpunk.tweens.misc.ColorTween |
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The current alpha. |
anchorTo(object:Object, anchor:Object, distance:Number) — Static Method , class net.flashpunk.FP |
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Anchors the object to a position. |
angle(x1:Number, y1:Number, x2:Number, y2:Number) — Static Method , class net.flashpunk.FP |
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Finds the angle (in degrees) from point 1 to point 2. |
angle — Property, class net.flashpunk.Screen |
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Rotation of the screen, in degrees. |
angle — Property, class net.flashpunk.graphics.Image |
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Rotation of the image, in degrees. |
angle — Property, class net.flashpunk.tweens.misc.AngleTween |
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The current value. |
angle — Property, class net.flashpunk.tweens.motion.CircularMotion |
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The current position on the circle. |
angleDiff(a:Number, b:Number) — Static Method , class net.flashpunk.FP |
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Gets the difference of two angles, wrapped around to the range -180 to 180. |
AngleTween — class, package net.flashpunk.tweens.misc |
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Tweens from one angle to another. |
AngleTween(complete:Function, type:uint) — Constructor, class net.flashpunk.tweens.misc.AngleTween |
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Constructor. |
angleXY(object:Object, angle:Number, length:Number, x:Number, y:Number) — Static Method , class net.flashpunk.FP |
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Sets the x/y values of the provided object to a vector of the specified angle and length. |
Anim — class, package net.flashpunk.graphics |
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Template used by Spritemap to define animations. |
Anim(name:String, frames:Array, frameRate:Number, loop:Boolean) — Constructor, class net.flashpunk.graphics.Anim |
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Constructor. |
ANY — Constant Static Property, class net.flashpunk.utils.Key |
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applyFilter(filter:flash.filters:BitmapFilter) — method, class net.flashpunk.graphics.Canvas |
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approach(value:Number, target:Number, amount:Number) — Static Method , class net.flashpunk.FP |
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Approaches the value towards the target, by the specified amount, without overshooting the target. |
assign — Property, class net.flashpunk.Graphic |
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assignedFrameRate — Static Property, class net.flashpunk.FP |
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The framerate assigned to the stage. |
assignTo(parent:net.flashpunk:Entity) — method, class net.flashpunk.masks.Masklist |
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autoClear — Property, class net.flashpunk.Tweener |
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If the Tweener should clear on removal. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |