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L — Constant Static Property, class net.flashpunk.utils.Key
lastKey — Static Property, class net.flashpunk.utils.Input
The last key pressed.
layer — Property, class net.flashpunk.Entity
The rendering layer of this Entity.
layerCount(layer:int) — method, class net.flashpunk.World
Returns the amount of Entities are on the layer in the World.
layerFarthest — Property, class net.flashpunk.World
The layer that will be rendered first by the World.
layerFirst(layer:int) — method, class net.flashpunk.World
The first Entity on the Layer.
layerLast(layer:int) — method, class net.flashpunk.World
The last Entity on the Layer.
layerNearest — Property, class net.flashpunk.World
The layer that will be rendered last by the World.
layers — Property, class net.flashpunk.World
How many Entity layers the World has.
_leading — Property, class net.flashpunk.graphics.Text
leading — Property, class net.flashpunk.graphics.Text
Leading (amount of vertical space between lines).
left — Property, class net.flashpunk.Entity
The leftmost position of the Entity's hitbox.
LEFT — Constant Static Property, class net.flashpunk.utils.Key
LEFT_SQUARE_BRACKET — Constant Static Property, class net.flashpunk.utils.Key
length — Property, class net.flashpunk.Sfx
Length of the sound, in seconds.
lerp(a:Number, b:Number, t:Number) — Static Method , class net.flashpunk.FP
Linear interpolation between two values.
line(x1:int, y1:int, x2:int, y2:int, id:int) — method, class net.flashpunk.graphics.Tilemap
Draws a line of tiles
line(x1:int, y1:int, x2:int, y2:int, color:uint, overwriteAlpha:Number) — Static Method , class net.flashpunk.utils.Draw
Draws a pixelated, non-antialiased line.
LinearMotion — class, package net.flashpunk.tweens.motion
Determines motion along a line, from one point to another.
LinearMotion(complete:Function, type:uint) — Constructor, class net.flashpunk.tweens.motion.LinearMotion
Constructor.
LinearPath — class, package net.flashpunk.tweens.motion
Determines linear motion along a set of points.
LinearPath(complete:Function, type:uint) — Constructor, class net.flashpunk.tweens.motion.LinearPath
Constructor.
linePlus(x1:Number, y1:Number, x2:Number, y2:Number, color:uint, alpha:Number, thick:Number) — Static Method , class net.flashpunk.utils.Draw
Draws a smooth, antialiased line with optional alpha and thickness.
list — Property, class net.flashpunk.Mask
The parent Masklist of the mask.
load(file:String) — Static Method , class net.flashpunk.utils.Data
Overwrites the current data with the file.
loadFromString(str:String, columnSep:String, rowSep:String) — method, class net.flashpunk.graphics.Tilemap
Loads the Tilemap tile index data from a string.
loadFromString(str:String, columnSep:String, rowSep:String) — method, class net.flashpunk.masks.Grid
Loads the grid data from a string.
lock() — method, class net.flashpunk.graphics.Image
Lock the image, preventing updateBuffer() from being run until unlock() is called, for performance.
locked — Property, class net.flashpunk.graphics.Image
True if the image is locked.
log(... rest) — Static Method , class net.flashpunk.FP
Logs data to the console.
log(... rest) — method, class net.flashpunk.debug.Console
Logs data to the console.
loop(vol:Number, pan:Number) — method, class net.flashpunk.Sfx
Plays the sound looping.
loop — Property, class net.flashpunk.graphics.Anim
If the animation loops.
LOOPING — Constant Static Property, class net.flashpunk.Tween
Looping Tween type, will restart immediately when it finishes.
LOOPING — Constant Property, class net.flashpunk.Tweener
Looping Tween type, will restart immediately when it finishes.
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