A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
L — Constant Static Property, class net.flashpunk.utils.Key |
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lastKey — Static Property, class net.flashpunk.utils.Input |
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The last key pressed. |
layer — Property, class net.flashpunk.Entity |
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The rendering layer of this Entity. |
layerCount(layer:int) — method, class net.flashpunk.World |
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Returns the amount of Entities are on the layer in the World. |
layerFarthest — Property, class net.flashpunk.World |
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The layer that will be rendered first by the World. |
layerFirst(layer:int) — method, class net.flashpunk.World |
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The first Entity on the Layer. |
layerLast(layer:int) — method, class net.flashpunk.World |
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The last Entity on the Layer. |
layerNearest — Property, class net.flashpunk.World |
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The layer that will be rendered last by the World. |
layers — Property, class net.flashpunk.World |
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How many Entity layers the World has. |
_leading — Property, class net.flashpunk.graphics.Text |
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leading — Property, class net.flashpunk.graphics.Text |
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Leading (amount of vertical space between lines). |
left — Property, class net.flashpunk.Entity |
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The leftmost position of the Entity's hitbox. |
LEFT — Constant Static Property, class net.flashpunk.utils.Key |
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LEFT_SQUARE_BRACKET — Constant Static Property, class net.flashpunk.utils.Key |
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length — Property, class net.flashpunk.Sfx |
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Length of the sound, in seconds. |
lerp(a:Number, b:Number, t:Number) — Static Method , class net.flashpunk.FP |
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Linear interpolation between two values. |
line(x1:int, y1:int, x2:int, y2:int, id:int) — method, class net.flashpunk.graphics.Tilemap |
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Draws a line of tiles
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line(x1:int, y1:int, x2:int, y2:int, color:uint, overwriteAlpha:Number) — Static Method , class net.flashpunk.utils.Draw |
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Draws a pixelated, non-antialiased line. |
LinearMotion — class, package net.flashpunk.tweens.motion |
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Determines motion along a line, from one point to another. |
LinearMotion(complete:Function, type:uint) — Constructor, class net.flashpunk.tweens.motion.LinearMotion |
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Constructor. |
LinearPath — class, package net.flashpunk.tweens.motion |
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Determines linear motion along a set of points. |
LinearPath(complete:Function, type:uint) — Constructor, class net.flashpunk.tweens.motion.LinearPath |
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Constructor. |
linePlus(x1:Number, y1:Number, x2:Number, y2:Number, color:uint, alpha:Number, thick:Number) — Static Method , class net.flashpunk.utils.Draw |
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Draws a smooth, antialiased line with optional alpha and thickness. |
list — Property, class net.flashpunk.Mask |
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The parent Masklist of the mask. |
load(file:String) — Static Method , class net.flashpunk.utils.Data |
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Overwrites the current data with the file. |
loadFromString(str:String, columnSep:String, rowSep:String) — method, class net.flashpunk.graphics.Tilemap |
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Loads the Tilemap tile index data from a string. |
loadFromString(str:String, columnSep:String, rowSep:String) — method, class net.flashpunk.masks.Grid |
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Loads the grid data from a string. |
lock() — method, class net.flashpunk.graphics.Image |
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Lock the image, preventing updateBuffer() from being run until
unlock() is called, for performance. |
locked — Property, class net.flashpunk.graphics.Image |
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True if the image is locked. |
log(... rest) — Static Method , class net.flashpunk.FP |
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Logs data to the console. |
log(... rest) — method, class net.flashpunk.debug.Console |
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Logs data to the console. |
loop(vol:Number, pan:Number) — method, class net.flashpunk.Sfx |
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Plays the sound looping. |
loop — Property, class net.flashpunk.graphics.Anim |
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If the animation loops. |
LOOPING — Constant Static Property, class net.flashpunk.Tween |
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Looping Tween type, will restart immediately when it finishes. |
LOOPING — Constant Property, class net.flashpunk.Tweener |
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Looping Tween type, will restart immediately when it finishes. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |